# A Competitive Economic Framework for MultiversX: Toward Revenue and Reflexive Value Accrual

**URL:** <https://agora.multiversx.com/t/a-competitive-economic-framework-for-multiversx-toward-revenue-and-reflexive-value-accrual/530>\
**Category:** Governance\
**Created:** [October 3, 2025, 1:22pm UTC](https://agora.multiversx.com/t/a-competitive-economic-framework-for-multiversx-toward-revenue-and-reflexive-value-accrual/530 "2025-10-03T13:22:04Z")\
**Posts on this page:** 1\
**Showing post:** 12

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**Author:** ![metothex](https://dub1.discourse-cdn.com/flex005/user_avatar/agora.multiversx.com/metothex/32/83_2.png) [@metothex](https://agora.multiversx.com/u/metothex)\
**Post date:** [October 5, 2025, 2:31pm UTC](https://agora.multiversx.com/t/a-competitive-economic-framework-for-multiversx-toward-revenue-and-reflexive-value-accrual/530/12 "2025-10-05T14:31:01Z")

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I would like to push some ideas to change the current proposal (to at least see some light at the end of a veeery long tunnel)

**The key to economic sustainabilty is to earn more than you spend (or at least equal) and every economic entity’s goal should be to get there**.

**In our case is to burn more than we mint.**

How to get there?

It will probably be a long process, but here how I see it possible (considering the team’s proposal and the needs for growth stated by the team):

Changes to the current proposal:

1. **Inflation rate and burns**

- 2M EGLD annual emmision = **6.9%** (of the current supply) or **5.3%** (of the current supply + RSI mints)
- 50% base fee burn, 50% to builders

This translates to the network needing to generate **4M EGLD in fees** to offset the inflation ( **compared to 28M EGLD** needed under the current proposal)

1. **KPIs and accountability**

(Needs improvements / better ideas)

The key indicator should be the amount of **burned fees.**

We should have annual targets of burned EGLD (voted through governance or DAO):

Example:

Year 1: 10k EGLD

Year 2: 15k EGLD

Year 3: 23k EGLD

Year 4: 35k EGLD

Year 5: 53k EGLD

And we should also have some kind of penalties (for the next year) if targets not achieved:

Example:

Who should be accountable for bringing adoption and usage? Maybe builders, DAO funding the builders, simple-stakers for being pasive? In this case:

- 60% fees burn / 40% fees to builders
- Ecosystem Growth Bulders: 15% (burn the remaining 5%)
- Simple staking: 45% (burn the remaining 5%)

Hopefuly the main idea is easy to understand, kinda difficult to think deep enough through the details in a few days while the proposal took 2 years to be made, right? 😊

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